normally. typical way of loading image library including resource file, , calling loadbitmap function in order load program.
unfortunately, impossible include bitmap file resource (.lib file), .dll file. wondering can if need include bitmap library.
here's have been thinking: create array of bytes cast bitmap. don't know if that's best way it, , exact details of how deal bitmaps , creating hbitmap object @ end things don't understand now. of course, if there's better way it, i'm welcome suggestions.
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